July 7, 2008
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Why free software will never overtake proprietary software
As much as I love the opportunity to
get software free of charge, and as much as I love the idealism of
the free software community (they claim that “free software”
means libre, as in “free
speech,” rather than gratis, as
in “free beer”; but really “free” is a good word,
since in truth free software is usually both libre and
gratis), they are
fighting a battle that they cannot possibly win.This
is not because corporations are wealthy and powerful juggernauts that
even whole governments, let alone private individuals, can scarcely
rein in (though they are, and this is a problem).No, it
is for a much deeper reason: we live in a capitalist
society. Everything costs money.
Computers cost money, servers cost money, utilities cost money;
transportation costs money, food costs money, clothing costs money,
housing costs money.Any
programmer who is sufficiently qualified to work in a proprietary
software company would be ridiculously naive not to take the job. You
can do basically the same things that you would be doing in free
software, except you actually get to put food on the table. In fact,
you usually get to live comfortably upper-middle class without having
an especially stressful or difficult job.Theoretically,
we could charge for free software, make it libre but
not gratis (the GNU
GPL expressly allows this); but with the source code available to
anyone, it wouldn’t be long before prices started being undercut and
eventually the code was being distributed for free. So this is hardly
a practical solution. Proprietary software conceals its code for a
reason: it’s an essential part of controlling redistribution. That’s
also why you have to enter a CD key whenever you install new
software; otherwise it would be impossible for software companies to
turn a profit.Nor
are proprietary companies cesspools of demonic evil; companies like
Google, Blizzard Entertainment, and yes, even Microsoft are almost
entirely composed of decent, intelligent people who are very good at
writing software that people want, and in return receive a healthy
paycheck for their efforts. There are a few exceptions (the Sony
rootkit scandal comes to mind!), cases when proprietary companies
overstep their boundaries and start to restrict people’s rights; but
on the whole these companies are interested in making good products
and getting paid good money to do it. Actually, software companies
are, on the whole, much more ethical than most other types of
corporation; all the really horrible atrocities committed in the name
of profit have been done by heavy industry and pharmaceutical
research firms. Medical software companies (a shoutout to my cousin
Scott!) in fact have done an excellent job cataloguing medications,
linking pharmacies, and tracking for interactions, cleaning up the
mess left by big pharma. The software industry even tends to come out
with its head above closely-related industries, like music
distribution and computer hardware. (In fact, Sony was really acting
in its role as a music distribution company, rather than a software
company, during the rootkit scandal itself!)Indeed,
that’s something that applies to intellectual property in general
(the free software community hates that phrase; they’d like me to say
“copyrights, patents, and trademarks” separately, but this
is one case where I really do mean all three at once); in some ideal
fantasy world, it would be wonderful if artwork and ideas could be
distributed freely to all, and if there was no need for companies to
take our money and trademark their advertisements—indeed, it would
be best if there would be no advertisements at all. But we don’t live
in that world, and it would take the most radical social and economic
overhaul in the history of the human race to make such a world
possible. At least a dozen Communist Revolutions in sequence, and
mind you they have to actually succeed rather
than institute genocidal dictatorships and cold, technocratic
policies.In a
world of Star Trek-style post-scarcity economics, we wouldn’t need
copyrights and patents, trademarks would make no sense, and creative
people could be successful without having to charge for their work.
(Actually, even physical property might well become unnecessary and
anachronistic.) But that world is very far away indeed; frankly I’m
not sure we can get there in 300 years. Fusion power, food synthesis,
and robotics would grant us less scarcity,
to be sure (frankly, warp drive has nothing to do with it!); but
could they really increase the quantity of resources enough so that
everyone could have anything they wanted? Could we really create
enough usable stuff to
overcome the greed within the human soul?I
doubt I’ll live to see such a thing.In the
meantime, I’ll continue to use Windows and play Starcraft and Command
& Conquer instead of Linux and those dumb little free games that
can be found by the dozens online.
Comments (6)
What about companies like Canonical and Red Hat that develop free (libre) software and make enough money to pay developers (and some to spare)? How do those fit into the equation?
Canonical lives off of Mark Shuttleworth’s bankroll, and has been in the red for the last four years.
Red Hat is doing better, but they charge for their OS, so it’s libre, but not gratis. Maybe I was too rash in declaring that an impossible business model… Red Hat’s dominance of the server market is quite impressive.
By the way, I think warp drive actually has more to do with a post-scarcity economy than I previously gave it credit. Without warp drive, we are pretty much limited to the resources in our own solar system, which are vast but limited. With warp drive, the sky is quite literally the limit.
Thanks for your sharing and welcome to check:@_@
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